VR chip is one of the core hardware of virtual reality technology, which is equivalent to the "brain" of VR equipment, and determines the key performance of VR equipment such as computing speed, graphics processing and display. It usually adopts SoC (system-on-chip) architecture, integrating core units such as graphics rendering engine, neural network processor (NPU), video codec, multi-axis sensor controller, etc. to meet complex and real-time computing tasks.
- Powerful graphics processing capabilities: A high-performance GPU or dedicated graphics accelerator is required to achieve high frame rate, high-resolution graphics rendering to provide users with realistic virtual scenes and smooth visual experience.
- Low latency: This includes data processing delay and transmission delay, ensuring that the user's movements are synchronized with the feedback in the virtual scene in real time to avoid visual illusions or motion sickness.
- High-bandwidth memory and I/O subsystem: Capable of quickly reading and transmitting large amounts of image, audio, and sensor data to ensure smooth system operation.
- Sensor data fusion capability: Accurately process data from sensors such as gyroscopes, accelerometers, and magnetometers to achieve high-precision tracking of the head, hands, and eyes, allowing users to interact naturally in virtual environments.